GAME MOBILE PEMBELAJARAN BAHASA KOREA BERBASIS ANDROID
Korean is still considered a difficult language to understand because the writing style and structure of language use is very different from Indonesian. The most common thing experienced by beginner Korean language students is the difficulty of remembering the basic written form and vocabulary of Korean. The purpose of this research is to design an android-based Korean learning mobile game application as a medium for enhancing knowledge in Korean using the Luther version of the MDLC (Multimedia Development Life Cycle) design method. The game is designed using unity tools. Interviews and using a variety of supporting literature are used as a basis for data collection. The testing method used in this application is to use black box testing with the results of all testing of good indicators.