Khazanah Ilmu Berazam 2020-07-13T04:23:36+00:00 Open Journal Systems <p>Jurnal Khazanah Ilmu Berazam merupakan jurnal yang dikelola oleh Yayasan Melayu Berazam (YMBZ) diterbitkan empat (4) kali dalam setahun di bulan maret, juni, september danDesember. Jurnal Khazanah Ilmu Berazam diperuntukan sebagai wadah bagi akademisi dan praktisi untuk berbagi informasi ilmiah tentang hasil penelitian ataupun karya tulis ilmiah lainnya. Adapun ruang lingkup Jurnal Khazanah Ilmu Berazam ini meliputi semua bidang ilmu (multidisiplin). Jurnal Khazanah Ilmu Berazam menyediakan artikel ilmiah hasil penelitian karya tulis ilmiah lainny dengan "open access" untuk mendukung saling pertukaran Ilmu pengetahuan secara global.</p> PERAN KEPALA DESA DALAM MENINGKATKAN PEMBANGUNAN DI DESA TANJUNG BATU KECIL KECAMATAN BURU KABUPATEN KARIMUN PROPINSI KEPULAUAN RIAU 2020-06-08T13:54:46+00:00 Mitrayati . Deska Zulkarnain <p><em>One of the success of village development is influenced by the role of the Village Head, thus the role of the Village Head becomes very important in the village development process in order to facilitate development and increase community awareness to participate in village development in relation to the Tanjung Batu Kecil Village, Buru District, Based on the results of the initial survey, the researchers found phenomena that: first, until now there has been no concept / model of village development that can be an optimal solution in efforts to reduce poverty in the village. Second, the village development that is carried out is sectoral, which will only provide partial solutions as well and with a temporary time, so there is no guarantee of the continuity of the development program. Third, the human resources in the village, both the apparatus and the community, have contributed greatly to the slowing of various efforts to implement village development itself, limited funding sources. The type of research used is qualitative descriptive research type. The details of the informants used in this research are as follows: Village Head 1 person, Village Secretary and Village Apparatus 4 people, Head Guard 2 people. The role of the village head as a mobilizer Ie the village head to move or invite the community to jointly take concrete actions to develop the village. In increasing public awareness to participate in an activity, there are various ways in which the village government has done all this in order to expedite the implementation of development in the Village and so that the residents of Tanjung Batu Kecil Village are accustomed to positive village activities.</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PENGARUH KUALITAS PELAYANAN, HARGA TERHADAP KEPUASAN TAMU PADA HOTEL MERLIN KOTA BATAM 2020-06-08T14:09:19+00:00 Febri Edward <p><em>This research intends to analyze the effect of service quality (X<sub>1</sub>), price (X<sub>2</sub>) on guest satisfaction (Y) at </em><em>Hotel Merlin Batam City. This research is quantitative and data dissemination through questionnaires. The sample from this research is reached 131 respondents, which means the questionnaire is distributed to 131 people. The data collection technique used is purposive sampling method, which is a technique that must comply the specific criteria. The data analysis method used is multiple linear regression analysis with the help of SPSS (Service Product and Service Solution) version 21. The results of this research indicate that partially and simultaneously (together) service quality (X<sub>1</sub>), price (X<sub>2</sub>) has a positive and significant impact on guest satisfaction (Y) at Hotel Merlin Batam City. </em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PENGARUH HARGA TERHADAP MINAT BELI KONSUMEN PADA PT INDACO WARNA DUNIA DI KOTA BATAM 2020-06-08T14:15:42+00:00 Mulawarman . <p><em>The company's success is determined by a strategy that is adjusted to the situation and conditions of the target market. Companies are required to implement a wise marketing strategy by analyzing the situation and target market, setting the right marketing goals, and designing marketing strategies that can adapt to increasingly competitive business situations. All of these policies will help the company to achieve the targets. This study aims to determine the role of prices in increasing consumer buying interest in PT. Indaco Warna Dunia on Batam city. Using multiple linear analysis, T test to determine the effect partially, F test to determine the effect simultaneously, R Test to find out how strong the influence of independent variables on the dependent variable. Processing data using SPSS 16. The results of this study are that prices have a significant effect on consumer buying interest. </em><em>P</em><em>rice h</em><em>as</em><em> a significant effect on consumers' buying interest.</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PENGARUH HARGA, KUALITAS PRODUK TERHADAP KEPUTUSAN PEMBELIAN PT SINAR PERTAMA INDAH 2020-06-08T14:35:36+00:00 Mulyadi . <p><em>This research is intended to analyze the influence of price (X1), product quality (X2) on buying decision (Y) at PT sinar Pertama Indah. This research is quantitative and data dissemination through questionnaire. The sample in this study reached 140, then the questionnaire was distributed to the respondents who numbered 140 people. Data collection techniques in this study using jenuh sampling that takes respondents as a sample as many as ‘population counts, while the primary data collection used by researchers obtained from the questionnaire. Furthermore, the data have been collected analyzed by multiple regression analysis with the help of SPSS (Statistic product and Service Solution) calculator version 21. The results of this study indicate that price (X1), product quality (X2) has a positive and significant impact on buying decision (Y) at PT Sinar Pertama Indah. The partial price (X1) variable gives positive and significant effect to the buying decision (Y), the variable of product quality (X2) partially give positive influence and significant to the buying decision (Y</em></p> 2020-06-08T14:35:36+00:00 ##submission.copyrightStatement## ANALISIS PERSAINGAN BISNIS RITEL ANTARA ALFAMART DAN INDOMARET DALAM PERSPEKTIF MARKETING MIX (STUDI KASUS DI KOTA BATAM) 2020-06-08T14:58:31+00:00 Riki Riki <p><em>Along with the era of times, many business actors, especially the existing retail business businesses are competing closely with each other in furthering its business efforts. The phenomenon of development with the existence of retail business in Indonesia is now experiencing a rapid increase. Competition looks even stronger when there are many convenience stores such as Alfamart and Indomaret close together. In addition to the selection of places, also seen in terms of marketing mix is: Price, products, promotions and services are not much different between Alfamart and Indomaret. The type of research done is qualitative research with a descriptive approach. A descriptive approach is a thorough, broad, and profound research approach. The result of this research is that the retail business competition between Alfamart and Indomaret is in the perspective of marketing mix in Batam City, that the products sold are equally diverse and varied. In terms of pricing Alfamart and Indomaret showed both stores are quite balanced, but some products show that the price at Alfamart is more expensive even though the difference in price is not much different. The promotion is held together with the program every month, both using the promotion of print media and electronic media such as: catalogs, brochures, member card programs for loyal customers, pamphlets, banners, banners, and through social media as a means of communication in conducting broad marketing</em></p> 2020-06-08T14:58:30+00:00 ##submission.copyrightStatement## DESIGN MEDIA PROMOSI INDIHOME PT TELEKOMUNIKASI INDONESIA MENINGKATKAN CITRA PRODUK 2020-06-15T08:38:29+00:00 Hendri Kremer <p><em>As we know, this Indonesian Telecommunications company is one of the State-Owned Enterprises (SOEs) engaged in the field of information technology communication services and services. As one of the major companies in Indonesia, PT. Telekomunikasi Indonesia has a goal to be achieved, namely to become the Top 10 Market Capitalization of Telco in Asia-Pacific by 2020 and Maintain Its Stronghold Position. One of its superior products is IndiHome which is a digital service using fiber optic, offering home internet services, home telephones and interactive TV (Triple Play). Actually in 2019, PT Telekomunikasi Indonesia plans to change the mindset or mindset to be broader by giving a different impression through visual appearance and can provide a creative touch and be able to bring a new image from New IndiHome. Based on this, it is necessary to design a mascot design in accordance with the vision, mission and objectives as well as the company's image through several media promotions that have been previously owned</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PENGARUH LITERASI KEUANGAN DAN GAYA HIDUP TERHADAP PERILAKU KONSUMTIF BERBELANJA ONLINE 2020-06-30T05:43:08+00:00 Rudi Yanto Batara Silalahi <p><em>This study aims to determine the effect of financial literacy and lifestyle both partially and simultaneously on the consumer behavior of online shopping for STIE Galileo students. This type of research is quantitative and the analysis used is multiple linear regression. The sampling technique using purposive sampling to obtain 52 students as samples. To test the hypothesis used the t test and F test. Where obtained answers to hypotheses, namely: (1) Financial literacy has a significant effect on consumer behavior (sig 0.014 &lt;0.05), (2) Lifestyle has a significant effect on consumer behavior (sig 0.036 &lt;0.05), (3) Financial literacy and lifestyle simultaneously influences consumptive behavior (sig 0,000 &lt;0.05).</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## EVALUASI PENYELENGGARAAN PELAYANAN ADMINISTRASI TERPADU DI KECAMATAN BULANG KOTA BATAM 2020-07-03T11:51:56+00:00 Nia Zuliana Soesilawati <p><em>This study aims to describe the evaluation of the administration of integrated administration services in the Bulang Subdistrict of Batam City and to determine the inhibiting factors for evaluating the administration of integrated services in the Bulang Subdistrict of Batam City. In accordance with the objectives described above, the research category used in this thesis research is a type of qualitative research using a descriptive approach. Qualitative research methods are often referred to as naturalistic research methods because the research is done in natural conditions. In accordance with the view of qualitative research, the researcher will conduct a discussion of the problem, and the limitation of the problem is called the focus of the study, the symptoms are holistic (comprehensive, inseparable), so that qualitative researchers will not define their research simply because it is based on research variables, but the overall social situation under study which includes aspects of place, actor, and activity that interact in synergy. Regarding this matter, it can be said that the effectiveness of walking in relation to Perwako Batam No. 44 of 2013 concerning the transfer of a governmental authority from the Mayor of Batam to the District Head, where each service is carried out by good governance, it can be seen from each service delivery that is needed by citizens can be issued in accordance with the rules and there are no levies from public service providers. Bulang Subdistrict has made an effort to work efficiently in order to facilitate the community in managing administration, implementing services on time. In meeting the needs of the community, Bulang Subdistrict has been actively trying to deal with problems with alacrity, and responsiveness, as was done by the Head of Public Order and order and sapol PP to be able to check the existence of businesses / economic activities carried out by the community, especially in the Management of Business Domicile.</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PENGARUH GENDER TERHADAP JENJANG KARIR (STUDI KASUS DI PT SANMINA SCI BATAM) 2020-07-03T11:48:01+00:00 Netti Syafitri <p><em>Human resources is a very important asset in the company. Because without the human resources of a company will not be able to walk. But nevertheless the company must pay attention to the needs of employees in terms of both material and non-material such as career advancement. This study aims to investigate the&nbsp; influence of gender for careers. The formulation of the problem, namely whether each variable has an influence on the career of employees of PT Samina Sci Batam and whether jointly have a significant impact on your career. This research was conducted at PT Sanmina SCI Batam. Methods This study used multiple linear regression in which the independent variables are job qualifications and gender while the dependent variable is the career path, using sampling techniques slovin in order to get a sample of 248 respondents. Results of the study are significant values for gender of 0000, in order to get the results that the independent variable has a positive and significant impact on the career.</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PENGARUH PELATIHAN KERJA, KEDISIPLINAN DAN LINGKUNGAN KERJA TERHADAP PRESTASI KERJA DI PT. HO WAH GENTING 2020-07-03T11:51:15+00:00 Riswandhi Ismail <p><em>This study for to know the cultural influence work to officer motivation of at office of Mayor Batam, to know the professionalism influence to officer motivation of at office of mayor Batam and to know the cultural influence work and proffesionalism by together to officer motivation of at office of Mayor Batam. Result of research, result of calculation obtained by cultural value t hitung variable work bigger that t tabel. There by hence Ho refused and is Ha accepted. Matter of this means that there are influence which significant and positive among/between culture work to officer motivation of at office of mayor batam. Is meaning, more and more the cultural goodness work, hence will more and more the goodness also motivate the officer of at office of Mayor Batam and constructivelly computer processing of pursuant to calculation SPSS obtained by value F Hitung of bigger than F tabel, clear so that Ho refused and is Ha accepted. This matter indicate that by together culture work and professionalism can improve the officer motivation of at office of mayor batam. This indicate that there are very influence of significant of among/between culture work and profeesionalism to officer motivation of at office of mayor batam.</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PERANCANGAN APLIKASI KAMUS TRANSLATE INDONESIA-JERMAN BERBASIS ANDROID 2020-07-09T08:38:08+00:00 Febrian . Tukino . <p><em>Language is a means or media that plays an important role in communication. Communication is a series of communicative actions or words that are used systematically to solve certain problems and goals. Language is different in terms of pronunciation, united in terms of meaning, as does German. Every language must have a language of terms, not many among students who know the words of the term. This research design used is the Waterfall model or waterfall model, which in this model specifically has four stages that begin with the stages of Analysis, Design, Coding and system implementation. This system uses sequential or systematic approach techniques. The language translate application using Android can make it easier for users to translate Indonesian to German</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## GAME MOBILE PEMBELAJARAN BAHASA KOREA BERBASIS ANDROID 2020-07-08T07:38:21+00:00 Daniel Herman Sunarsan Sitohang <p><em>Korean is still considered a difficult language to understand because the writing style and structure of language use is very different from Indonesian. The most common thing experienced by beginner Korean language students is the difficulty of remembering the basic written form and vocabulary of Korean. The purpose of this research is to design an android-based Korean learning mobile game application as a medium for enhancing knowledge in Korean using the Luther version of the MDLC (Multimedia Development Life Cycle) design method. The game is designed using unity tools. Interviews and using a variety of supporting literature are used as a basis for data collection. The testing method used in this application is to use black box testing with the results of all testing of good indicators.</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## GAME EDUKASI PEMBELAJARAN BAHASA MANDARIN BERBASIS ANDROID 2020-07-08T08:14:36+00:00 Ersiska Fidriyani Very Karnadi <p><em>Mandarin can be said to be relatively difficult because most people only understand the pronunciation, but lack understanding of the intonation. So when the spelling "pinyin" and intonation in Mandarin must be correct because if the spelling or pronunciation of the word is wrong, it will be misinterpreted by others. The purpose of this research is to design an educational game for learning Mandarin based on Android that is more interesting and educative for users. The system design method that will be used in this research is Game Development Life Cycle (GDLC). Educational game that will be designed using the unity application. The testing method in this study that will be used is black box testing with the results of all tests including the good class</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PERANCANGAN GAME PEMBELAJARAN ILMU FIQIH MENURUTMAZHAB IMAM SYAFI’I BERBASIS ANDROID 2020-07-09T08:34:18+00:00 Ujang Bebep S Andi Maslan <p><em>Technology is increasingly developing, almost all aspects of life are inseparable from the presence of technology, as well as in the current teaching and learning process. Children and adults prefer interactive learning which tends to be more fun than conventional learning which is so boring. The science of Fiqih is currently very difficult to find in ordinary schools, because the study of Fiqih is usually only found in Islamic schools or religious schools, not only that Fiqih is very difficult to understand, where the science of Fiqih is very important for Muslims. With the Android Based Fiqh Science Learning Game Application, children and adults can play while learning. Material that is designed with pictures and audio will evoke a fun learning atmosphere, making the player's interest in learning increase. This media design uses the Game Development Life Cycle (GDLC) and Unified Modeling Language (UML) methods as a tool in media modeling, Construct 2 for its design. The results of the trials of some TKA / TPQ children are more interested and easier to remember the material displayed in interactive learning media than using books</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## KAJIAN STRATEGI IKLAN MEDIA DIGITAL (STUDI KASUS IKLAN COCA-COLA VERSI RAYAKAN NAMAMU) 2020-07-09T06:55:17+00:00 Muhammad Adi Sukma Nalendra <p><em>Study of digital media advertising strategies in advertising case studies coca-cola celebrate your name version is intended primarily for the overall campaign strategy and the strategy of using digital advertising media. In this study the authors used a qualitative descriptive analysis method, the study examines the theories as its foundation. This study also used data collection techniques literature study and observation. The theory used to be the cornerstone of the analysis is a model AISAS, the theory of social media, the theory element of simplicity and the theory of the campaign. The unique thing of studies Celebrate Your name social campaigns are integrated campaign objectives with global marketing campaign Share A Coke Coca-cola. The campaign also utilizes fan campaign partners for the dissemination of information. Ease of participating in social media is key to attract participants of the campaign</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## RANCANG BANGUN SISTEM INFORMASI PERPUSTAKAAN PADA SMA BODHI DHARMA BATAM 2020-07-09T08:22:33+00:00 Drenfen Alfonzo Nadeak Evan Rosiska <p><em>The development of internet-based information technology is currently very rapid, especially in the field of education. The web-based library information system at Batam's Bodhi Dharma High School is an internet-based system for managing library transaction data. The purpose of this system is designed to facilitate library staff in managing library transaction data such as member data, book data, loan data, and return data. Another goal is that with a computerized system, the error rate of writing data and also duplicate data can be minimized. The development of a web-based library information system uses a very familiar method, the waterfall method, then design designs to build systems using object-oriented languages, namely UML or Unified Modeling Language. The system can only be managed by library staff who have access rights in it so that data cannot be changed by others. The result of this design is a web-based library information system that can provide more use values ​​for library staff and for objects so that existing data is well managed and guaranteed for safety because it is stored in a database</em><em>.</em></p> <p>&nbsp;</p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## RANCANG BANGUN SISTEM EMPLOYEE ATTENDANCE PADA PT AUZANA INDUSTRI 2020-07-09T08:25:10+00:00 Iwan . Tukino . <p><em>The purpose of this study is to find out how to design employee payroll information system for employee salary calculations more quickly and accurately so that employee salaries can be processed by the leadership company PT Auzana Industri; As well as to know how to implement the results of payroll system design into a Web-based information system so that the results can be used by HRD PT Auzana Industri. Based on these problems, it is necessary to do the analysis so that the results can be obtained with the discovery of the necessary needs for software built. Analysis is done by analyzing the needs, users and facilities needed by the built software is really useful. Based on the results of problem analysis that has been done before, it can be designed a software by doing data analysis using software paradigm in waterfall. Based on the results of writing the Final Assignment can be concluded that, has succeeded in making Payroll Information System software that can assist in processing data sallary and can display information required by users of PT Auzana Industri.</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## RANCANG BANGUN SISTEM INFORMASI PENJUALAN BERBASIS WEB PADA CV MULTI MANDIRI 2020-07-11T11:07:56+00:00 Pernando . Saut Pintubipar Saragih <p><em>A system is a network of interconnected procedures, gathered together to perform an activity or to accomplish a particular goal. Information is data that has been processed into a form that is more useful and more meaningful for those who receive it. Information system is a system within an organization that brings daily transaction processing needs, support operations, managerial and strategic activities of an organization and provide certain outside parties with the necessary reports. The work done so far only uses manuals where sales are still using the records in a book, so the buildup of files / records becomes a very inefficient thing. In support of sales system activities, required a more computerized system in order to facilitate and simplify the process of selling, recording of incoming goods and out goods. The system design method used in this Final Report is to use a linear sequential methodology of waterfall approach, This model proposes an approach to software development. Modeled after conventional engineering cycles, the linear sequential model encompasses activities. Based on the results of this Final research, expected by the Sales Information System can help CV Multi Mandiri in making sales transactions more computerized, efficient and accurate.</em></p> <p>&nbsp;</p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## PERANCANGAN SAKLAR OTOMATIS PADA PENYIMPANAN ENERGI LISTRIK BERBASIS ARDUINO 2020-07-13T03:51:57+00:00 Emeraldo . Hotma Pangaribuan <p><em>Almost everything in the world uses electricity. Electricity is one of the biggest daily consumption both at home, in the office, at the mall, and everywhere. Many obstacles often arise when electronic operations such as power outages occur, so these obstacles cause obstacles in conducting operations using electronics. This problem has often occurred and is an obstacle in operating electronics on a daily basis. The design of an automatic switch on the storage of electrical energy such as an accumulator or battery becomes a backup of electricity when PLN electricity goes out on an Arduino Uno basis. The author has designed an automatic switch with this design which aims to facilitate the user in continuing electronic operations when the power goes out. By using an automatic switch on Arduino-based electrical energy storage, the obstacles experienced by users will be reduced. and there is no lag in the transfer of mains and accumulators. testing using adapters that are connected to an electric current and connected to a voltage sensor that will transmit the signal to the Capacitor, microcontroller and accumulator. The commands sent to the relay will be executed according to the voltage being supplied. Electricity transfer is relatively stable and there is no jump in displacement. The results of tests conducted by the author are effective and efficient. The conclusion in this study is that a tool designed for current transfer can be used to continue operations without a pause.</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement## APLIKASI TRIVIA GAME MATA PELAJARAN SEJARAH BERBASIS ANDROID 2020-07-13T04:23:36+00:00 Sarah Ningrum Andi Maslan <p><em>Low understanding and knowledge of the history of Indonesian independence towards students makes them very less interested in learning history, because history lessons are lessons that are memorized too much, and are read so difficult for them to understand. The researchers made an application to help students understand easily through games, the game was made in a training model or quiz and made more interesting so they were interested in knowing about the history of Indonesia's independence. This system design method uses the waterfall method and the unified modeling language (UML) software method consisting of use case diagrams, sequence diagrams, and activity diagrams with game software application design using construct 2. The game is created by users by asking questions about history Indonesian independence and will be given time to work on it</em></p> 2020-06-08T00:00:00+00:00 ##submission.copyrightStatement##